Yom Kippour War

Sunday, February 23, 2020

Game counters by Historique

Found this company via the face book Johnny Reb gaming group. This company make some nice counter. Instead of using bingo chips.  THey make unique counters for many gaming sysem. They are worth a look.

Historique gaming counters.






Friday, February 21, 2020

Man with a Hollow chest. Story of ww2 Paratrooper. Present by the Grosse Pointe Library

David Lamb the Librarian at Grosse Pointe Library has continue is WW2 series on the history of this period..  I missed this one.   Here is the story.



In this presentation we meet our paratrooper as a boy and follow him through a troubled youth ending with the WW ll draft, the grueling training of jump school, and assignment to the European Theater. Here he becomes part of the D-Day jump at Normandy and the battles to follow in France, Holland, and Belgium. Much of the story is told first person through letters home and later recollections of the war as told to his daughter. The stories of actual heroism in battles were told by those who served alongside him. These were the stories he could not tell. The stories that haunted him as the years went by. The stories he sent a messenger to tell his daughter only after his death. Written by Denise Hurd, with a contribution by historian, Mark Bando, this was presented at the Grosse Pointe Public Library on February 20th at the Woods Branch. This was Part 1 of 3 segments.












For King & Parliament (Rules)- "Battle of Soggy Bottom

For King & Parliament - 'Battle of Soggy Bottom'.
One of the games last Saturday at the Border Reivers was a bit of a departure from the ‘normal’ (or the kind of game I would have called as such – until recently, that is).
The game we played was an ECW affair using ‘For King & Parliament’ rules written by the ‘Big Red Bat-Man’ himself, Simon Miller and Andrew Brentnall
I have to admit I’m a bit of a dinosaur when it comes to wargaming (a bit! – I can hear my wargaming companions rolling around laughing at that understatement!).
Although I imagine myself more of a ‘traditionalist’ - all things considered (cough!).
In all the years I’ve indulged in this hobby, I’ve observed most enthusiasts slip into one particular camp or another when it comes to laying out the table and playing the game. Some are far more interested in the rules and the competition, so the ‘look’ of the conflict becomes (sometimes distinctly) secondary. Others are appearance aficionados to the ‘Nth’ degree, almost to the point where their figures are ‘jaw-droppingly’ display-class but they seem unconcerned about the gaming side much at all.
I think most of us fall somewhere in between, but personally, I’ve always been more in favour of the ‘visual appearance’ aspect than the ‘gaming’ side of things. Not that the ‘game’ isn’t essential of course – it wouldn’t be War-GAMING otherwise – would it?
Nonetheless, my obsession lies with ‘MINIATURE Wargaming’, and it’s always been the miniatures that have appealed to me the most. Miniature figures, model buildings, terrain, scenery – the whole gambit. From my childhood days, it’s been the eye-candy that has grabbed me hook, line and sinker every time –
Of course, the game-rules matter (especially relating to historical conflicts) but nowhere near as much as a really nicely-presented wargames table.
I will further admit to being more than a little OCD(ish) about this – a state of affairs which has not mellowed with age (no kidding! – my mates again!).
I could quote numerous examples which gets an eyebrow twitching (and sometimes both!).
For instance, I cannot understand the mindset of players that never seem to think about their (often beautifully) painted miniatures constantly being laid out and fought over a nondescript green cloth (or worse), frequently with equally nondescript terrain. Or, (even with well-thought-out terrain), huge dice or bright plastic (often day-glow!) tokens or rings stacked next to (or on top of) unit formations. Or, (a pet hate here!), units ‘hovering’ over the top of ‘doormat’ cornfields.
Obviously, tabletop miniature wargaming has to be about some compromises somewhere – but…
Anyway, you get the drift – what has this got to do with ‘For King and Parliament’? Well, let me say that it is based on ‘To the Strongest’, the Ancients and Medieval set by the same author. Both are very popular sets of rules and they have adherents in our membership too.
Now, I have played ‘To the Strongest’ – twice to be exact, some time ago and I didn’t like the games at all. The rules use ordinary playing-cards instead of dice to activate units and conduct things like shooting and melee. It means dealing out cards behind each unit as the turn progresses – and the visual aggravation that gave my OCD tendencies was impressive to behold! Not only that but quite a substantial number of tokens are required to be stacked next to the units too. And - if all that wasn’t enough, the game is fought on a grid of square boxes – excuse me for a moment, I need some meds!
I wouldn’t care, I’d already bought and downloaded a digital copy of ‘For King and Parliament’ on the back of recommendations for TtS. But stuff like grids and tokens and placing cards down behind units was the slippery-slope to oblivion for TtS for me. After a brief glance through, my copy of FK&P just languished in a forgotten folder on my desktop PC.
Then recently, I found myself perusing through a copy of FK&P at the Vapnartak show in York. I don't know why but I had been reading 'All The Kings Armies' by Stuart Reid - so maybe that was the trigger?
My eyes drifted across an option to use dice instead of playing cards in the FK&P rules – well that was intriguing! So I bought the hard-copy, even though I had the digital version at home – sigh! Wargamers are strange people – and do strange things!
I read the physical copy of FK&P in some detail in the car journey home from York (I wasn’t driving!). I had not read the digital version in the same way (maybe hard-copies really are so much easier to read and digest).
Anyway, I became struck by the very clever but straightforward systems Simon and Andrew have designed into the ruleset to interpret historical outcomes. I had not noticed that so much before. The more I read, the more I understood why this unique rule system has become so popular.
Dividing the wargames table area into a grid does indeed make the game function smoother and faster than a ‘normal’ wargame with measuring tapes. And to be fair, Simon goes to some lengths to illustrate how to disguise the fact that there is a grid in use at all in his games – just look at some of the BigRedBat demo games online. And now there are the dice and chit options described in FK&P that players can utilise instead of playing cards.
Hence this game of ‘For King and Parliament’ was organised at our club – but with some of the changes to the offending (for me anyway) cards, tokens and grid inspired by the welcome options suggested in these rules (and some very helpful e-mails from Simon himself).
We used our 2ft (600mm) square terrain boards for the game as they were easily further sub-divided (by eye) into 1ft (300m) ‘boxes.’ D10 were used for unit activation and ‘Activation Dials’ (suitably textured) numbered 1-0 placed next to the unit to record the result of each roll. The other counters, tokens and ammunition ‘chits’, were disguised in the same way in an attempt to avoid triggering too many OCD twitches.
The photographs should give an idea of how it all worked – although most (insensitive) people will probably be fine with the rules as they stand 😊
In a nutshell - I have (belatedly) become quite fascinated with this rule system, with all the enthusiasm of the newly converted!
And I’ve ordered digital and hard copies of ‘To the Strongest’ too!
I have to say also, the rule-books are very well written and presented – probably among the best out there IMO.
The scenario we played was a fictional one called ‘Soggy Bottom’ which can be downloaded from the BigRedBat website. We found it a good one to try as a first big(ish) game. Although our result turned out to be a draw.
The figures we used were my old 25mm Hinchliffe standing in for Royalists, (with a few Perry’s thrown in) and the Parliamentarian forces were from the extensive 28mm collection of member Ken Boyle.
Enjoy!
Some extra pictures here: -
https://photos.app.goo.gl/HRDAQso7d1iZeuRm8

Chris (twitch!) 😉

All credit to Chris and the Border Reivers Wargame Society.
























Thursday, February 20, 2020

Ned Kelly bullet proof armor.

The homemade armor worn by Australian outlaw Ned Kelly in 1880
The armor has many bullet impressions, but none penetrated.

📸 Image from State Library Victoria, Melbourne, Australia
🏛 Location: Victoria Gallery




Wednesday, February 19, 2020

Okay what is Panzer Grey?

Here is a great discussion on the color. I hope this helps out fellow modeller is there quest for painting panzer Grey


Tuesday, February 18, 2020

Upgrades for your Ender 3 Rear mounted control box case.

Found this the other day.  If you own a Ender 3 Pro. It is a pain in the ass to excess the control broad. Well Tech Teacher has a great solution to the problem. By placing the control board  in the rear is it a breeze to get at.   Check the video out. Plus his link to the files in Thingverse


What! You mean the Vikings where stoned out of their minds....

It would have made the infamous warriors unable to feel as much pain, as well as becoming 'unpredictable and highly aggressive' and causing them to 'lose touch with reality', according to researchers.

Karsten Fatur, an ethnobotanist at the University of Ljbuljana in Slovenia, said the Vikings could have made tea from the potent herb or drunk it with alcohol.

He told the Times: 'They could have made tea from it, they could have infused it into alcohol, they could have made an ointment of the plant in animal fat and rubbed it on their skin.

'It would have reduced their sensation of pain and made them wild, unpredictable and highly aggressive.

'There may also have been dissociative effects, such as losing touch with reality. This might have allowed them to kill indiscriminately without moral qualms.'

Previous theories attributed to the Viking's terrifying fighting abilities were said to be large quantities of alcohol, insanity or psychedelic mushrooms.

Fatur agreed that the mushroom could have accounted for their delirium but believes it would have produced the 'come down' that followed.

He added: 'Though aggressiveness and hyperactivity may occur, these symptoms are rare and not seen as common markers of A. muscaria poisoning.' 

Armies throughout history have used mind-alerting drugs to help their soldiers improve their fighting, including the Romans, US forces in Vietnam and Hitler's Wehrmacht.
'Stinking henbane' (Hyoscyamus niger) is a plant infused with tea or alcohol to make people feel less pain.

It can cause feelings of delirium, inhibition loss and manic episodes when ingested.

It also triggers visual disturbances, hallucinations, drowsiness and red skin.

But is is also known to dull pain.

Sunday, February 16, 2020

Leveling your Ender 3 printer

If you own a d Printer you know bed leveling is pain in the ass.  Currently I'm fighting with the install of a BLTOUCH self leveling device.  This is a problem with the soft ware..  Anyways here is a great video to level the bed manually


Friday, February 14, 2020