Thursday, May 18, 2017

Exploring the Island of Vectis Neulandia campaign continues. The boat patrol





Having made a the expedition base at the large Port on the west side of the island.  The British forces set forth on exploring the lands by using the rivers.   This decision was made to rapidly explore the land.  Part of the mission was to meet with the local in friendship.  Part of the goal was to set up trading post with the locals.  To sell fine English products like tea and crumpets.

It was hope to find out more about the people.  As from what was found was larges forests of exotic woods.  We British do love fine wood for many things.    Below is a map of the land that was explored by boat.

The expedition reported what they have discovered.

As we sailed up river to a fork the land is lovely rolling grasslands, rich and fertile with many prosperous looking farms and small towns


 The long term goals for the first year of exploration.


Her majesty's  colonial improvements for the Island of Vectis

The Capital
Impressive Embassy to help with local relations. 5pt
Build a Port for the export of products         30pts (On Hold)
Build a furniture factory and mill processing Exotic wood       18pts
trading post  (selling British good and fish & chips) 2pts
create road system to connecting territory         1pt
total   26pts
Army
1 X Elite Sharpshooters  Regular Infantry (Guards)     9pts
1 X Fierce regular Infantry (Highlanders) 7pts
1 x Irregular Infantry (Militia)  Unwilling Irish troops 4pt
1 x Irregular Cavalry ( Volunteers)                 4pts
1 X pom pom gun  well drilled                 6 Pts
total                                  30pts

Grand Total for capital            56 Pts
Build roads in territories to include capital area 4pts
Grand Total 60pts


Future if I last that long and not run out of money
1st Territory  ( year 2)
Resource is Ivory (Other)
create a factory to turn Ivory into exports and local sales 18pts  ( On hold)
Trading post to sell fine India Curry to the locals 2pts    (On Hold)
Fresh water plant to improve the natives Health 5pts    (On Hold)
Government outpost  ( To provide police )          2pts
create telegraph to next territory                 1

2nd Territory (year 2)
Resource Nitrates
create a plant to process  Nitrates                  18pts
Plant products explosive and fertilize 
Barrack  for troop and police                  1pt
create a road to next territory              1pt
trading post  and fish & chip dinner                  2pts
Research station for Nitrates                  18pts

3rd Territory ( future plans)
Resource Natural rubber
Create rubber plantation to harvest the rubber 2pts
create improved farming                2PTS
Outpost  police and troops                5pts
road system                        1pts
research station for new product for rubber        18 pts
Build a church                        ?pts

Build a local governmental office                ?pts

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